VR Education and Training of the Year
Nominations close 1st May 2018
Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).
Across all awards:
Must be beyond a concept phase and released by 1st July 2018
Must not have been publicly released prior to 6th May 2017
- Educational Impacts
- Training practicality